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2013
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February
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- Observing Magnetic Fields in Two and Three Dimensions
- Go Digital with Microvideo Cameras
- Twilight Sea Turtle
- Wholesale Projector Phone Quadband Touchscreen Mob...
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- Home theater on a budget
- Tutorial: What is anamorphic projection
- Look inside a Rear Projection TV (while running) P...
- Sony VPL-VWPRO1 (VPL-HW20) and Da-Lite Designer Co...
- Benq W7000 | Watch Benq W7000 Review
- Panasonic Projector, Easy Wireless Stick (ET-UW100...
- Make Your Own Home-Theater TV
- 1080p HD LED Multimedia Projector With VGA - LED H...
- LG eXpo projector phone with DLP Pico technology
- NanoLumens flexible video monitor TV
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- 5444 Blackhawk Drive, Danville, CA 94506
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- Samsung Galaxy Beam from Mobile World Congress 2012
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Tuesday, February 5, 2013
WUW / sixthsense - a wearable gestural interface
WUW / sixthsense - a wearable gestural interface Video Clips. Duration : 4.68 Mins.
We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about what is facing us. That information helps us make decisions and chose the right actions to take in a situation. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. Moreover, Information is confined traditionally on paper or digitally on a screen. 'WUW' attempts to free information from its confines and releases it into the world, seamlessly integrating it with the physical world. With the miniaturization of computing devices that fit inside our pockets, we are always connected to the digital world. However, there is no link between our interaction with these digital devices and interaction with the physical world. 'WUW' bridges this gap by augmenting the physical world around us with digital information and proposing natural hand gestures as the mechanism to interact with that information. 'WUW' brings the intangible information out into the tangible world. By using a camera and a tiny projector mounted on a hat or coupled in a pendant like device, 'WUW' sees what you see and visually augments any surfaces or objects you are interacting with. 'WUW' projects information to any ...
We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about what is facing us. That information helps us make decisions and chose the right actions to take in a situation. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. Moreover, Information is confined traditionally on paper or digitally on a screen. 'WUW' attempts to free information from its confines and releases it into the world, seamlessly integrating it with the physical world. With the miniaturization of computing devices that fit inside our pockets, we are always connected to the digital world. However, there is no link between our interaction with these digital devices and interaction with the physical world. 'WUW' bridges this gap by augmenting the physical world around us with digital information and proposing natural hand gestures as the mechanism to interact with that information. 'WUW' brings the intangible information out into the tangible world. By using a camera and a tiny projector mounted on a hat or coupled in a pendant like device, 'WUW' sees what you see and visually augments any surfaces or objects you are interacting with. 'WUW' projects information to any ...
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